Chinese Online Game Giant Perfect World Buys Majority Stake in US-Based Runic Games

In today’s Q1 2010 earnings release Perfect World announced today that it has acquired a majority stake in Runic Games, a Seattle-based game development studio. Perfect World, which already has a deal to publish an MMORPG version of Runic’s “Torchlight“, says it paid “consideration of approximately US$8.4 million” for the majority stake.

From Perfect World’s release:

We recently made a strategic investment to acquire a majority stake in Runic Games, Inc. (“Runic Games”), a top-tier game development studio based in the U.S., to further strengthen our R&D capabilities. By collaborating more closely with Runic’s professional team, we seek to combine their creativity and expertise in game development with our deep understanding of the online game market to create global titles.

As I wrote a few months ago, the Chinese game companies are coming into the US market, as both publishers and investors. Their cash is certainly appreciated by many US game studios. But is it fair that American game firms are generally blocked from in online gaming in China?

Please tell me what you think in the comments.

If you use RSS you can subscribe to this blog’s feed here, and if you use Twitter you can follow my more frequent updates @niubi. You can also follow my blogging on more general China topics at Sinocism.

Related posts:

  1. Shanda Games Buys Mochi Media; Are US Game Companies Ready For The Chinese?
  2. What A Downgrade of Tencent Says About China’s Online Gaming Sector
  3. BRICs Meet SARCs: Tencent, Digital Sky Technologies and Naspers
  4. Update On Netease and World of Warcraft in China
  5. AutoNavi’s IPO Filing Maps China’s Mapping Regulatory Regime
, , ,

View Comments

  • knowsnothing says:

    “But is it fair that American game firms are generally blocked from in online gaming in China?”

    Of course its not fair, but that's the reality. China is generally hostile to foreign firms operating in the country. “We will let you in, but we just might kick out… after we steal your stuff.”

    Gross generalization, I know. But seems to sum it up.

  • Tait Lawton says:

    Localization of games from Chinese-to-English just keeps getting bigger and bigger. Working on my 4th MMORPG now. Are they only going into the “US Market” though? The way I see it, they're going into the English-reading market because most of these games are available in many countries. I even did one in British English (to the best of my ability).

    To answer your question, it really doesn't seem fair that foreign companies aren't given more access to the Chinese market!

  • bbishop says:

    have you worked on localizing any of the perfect world games? which market
    is their biggest?

  • Tait Lawton says:

    No, not on their games. :)

Leave a Reply

XHTML: You can use these tags: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

blog comments powered by Disqus
Blog WebMastered by All in One Webmaster.